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April 09, 2005

Contact Us

Contact Us

Are you an existing Guild Member with a problem on the web site, accessing WoW, or something else which requires contacting the guild? You have two choices:

If you're interested in the Guild and you're not an existing member, please feel free to use one of the above two methods to contact Elsheindra, the Guild Mistress.

Posted by Elsheindra at 04:05 PM on April 09, 2005 | Comments (0)

March 07, 2005

Joining the Guild

Ready to Join?

Applying to joining the guild is fairly straightforward: you fill out the application form. We accept a certain number of applicants each week as initiates and invite them to our Friday guild meeting to be initiated. You will also receive a notice, before the following Friday, indicating if your application has been rejected. If you're accepted as an initiate, you'll undergo a trial period of a month with the guild. At the end of the trial period, a decision will be made to accept you as a full member or not. Read the following sections below for a more detailed explanation of the process.

Note: At the moment, The One only operates on the European realm server Thunderhorn. You can't join if you're not an Alliance race member on Thunderhorn.

Recruiting Process

Initiates are generally sponsored for consideration on the recommendation of an existing full member in good standing (a sponsor). You can, however, apply on your own. In either case, you'll need to fill out an application form. Accepted initiates will be given a mentor, an existing guild member who will be responsible for you. The mentor's responsibilities include:

As an initiate, you also have some responsibilities:

Evaluation

At the end of four weeks, you will be evaluated. All full guild members can anonymously comment in a special discussion thread on whether you should be promoted to a full member, leave the guild, or be evaluated further. The final decision, however, rests with the guild officers who consider input from the members, their own interactions with you, and a report from your mentor. Their decision will be one of the following: promotion to full member, extension of your initiate period by two weeks, or reluctantly wishing you well in your future adventures outside the guild.

Evaluation is not a question of simply whether you follow the rules. It can be completely subjective. It is an evaluation on how well we feel you belong in the guild. This is our spare time. We are evaluating whether you make our spare time more or less enjoyable. If you're immature, whiny, greedy, too young, or generally bad-tempered, you're not going to fit in with our mostly mature but laid-back members.

The spirit you show is more important than experience. Inexperienced players with a good attitude are welcome. If you're a social, helpful, mature, and giving player, you will find the best home here.

While your attitude is the chief concern, following is a secondary list of preferred classes based on broadening the current makeup of the guild.

Desired Classes

Classes wanted in order of priority:

Ready to join? Fill out the application form.

Note: This page is intended for non-members interested in the guild. See the guild version in the Wiki.

Revised: May 9, 2008

Posted by Elsheindra at 02:49 PM on March 07, 2005 | Comments (0) | TrackBack

Our Rules

Considering joining the guild? You should be familiar with our rules and our ethics then. The main ethics guiding us can be expressed in just three sentences from our philosophy:

  1. Help yourself.
  2. Help your guild members.
  3. Help others

Belonging to guild means helping guild members and making a fun environment for all. Rules exist to help with that. Respect them. Violations of rules with result in a warning. Repeated warnings will result in demotions within the guild or expulsion from the guild. Here are our specific rules:

In addition, the following rule applies to prospective members during their initiate period:

Note: This page is intended for non-members interested in the guild. See the guild version in the Wiki.

Revised: June 8, 2008

Posted by Elsheindra at 01:33 PM on March 07, 2005 | Comments (0) | TrackBack

March 06, 2005

Our Philosophy

Random Kindness in the Midst of Warcraft?

Do hours of power levelling leave you with a strange empty feeling? The One is the first guild to openly embrace and take to heart the concepts of Random Kindness and Pay It Forward. The One operates on the Alliance side of European English World of Warcraft Realm on the server Thunderhorn.

Being a member of The One requires adherence to three rules:

  1. Help yourself.
  2. Help your guild members.
  3. Help others.

You must practice all 3 to be an active member.

We all know how to help ourselves. We're not expecting anyone to fight with a robe, bowl and chopsticks as their only possessions.

Helping guild members is usually self apparent. Give away potions, patches, bags, weapons, armour, enchantments. Send your wool to the nearest guild tailor. Give some unused magic items to the nearest group enchanter. If you need to, ask for a small donation to cover your base costs.

What does it mean to help others? There are two kinds of help. Trivial and significant.

Random Kindness

Practice random kindness regularly. It's not hard. It's just common sense.

Pay It Forward

Practice kindness you might not otherwise think of. Give away a bag to a low level character. Make some nice armor for someone you barely know. But for bigger favours, there's a catch!

Anytime you do a non trivial favour for someone ask them to make you a promise. They must Pay It Forward. In the next week, they must do an equally significant favour for someone they don't know and must ask that person to Pay It Forward as well. (The week deadline is important as it helps people to remember.)

We're not creating arbitrary conditions for our services. We're trying to create a meme that will spread across the server committing people to kindness and creating a better play environment. This is your free time. Would you rather spend it in a world of me-first or in a grand fellowship?

Inspired By

This guild was inspired by an excellent editorial by TucksMe posted originally at OGaming (no longer available).

Getting Started

If you have a noble heart and want to put it into practice apply to join as an initiate. Again, that's Thunderhorn (PVE Alliance.)

The One is not a raiding or zerg guild.

The One is not restricted by class or experience. We have beta veterans who will help teach the next generation.

Revised: May 9, 2008

Posted by Elsheindra at 10:09 PM on March 06, 2005 | Comments (0) | TrackBack


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